The Soulsinger is the one ranged magnificence in Othercide. Other than firing twin pistols, it may additionally forged buffs that may spice up the features of alternative Daughters. Here’s our Soulsinger magnificence and talents information that will help you out.
Note: For additional information, take a look at our Othercide guides and contours hub.
Othercide: Soulsinger magnificence – Ideal talent choices
The Soulsinger begins with Shot and Intercepting Round. The former is a three-hit blast from as much as 5 tiles away. Meanwhile, the latter cancels out an enemy’s try to assault an best friend (whilst taking pictures them in go back); it’s additionally were given a vast vary. Her last talents are a mix of damage-dealing skills and reinforce buffs.
Level 1: Shadow Round vs. Wrathful Rain
The Soulsinger already has one of the crucial perfect interrupting/response talents within the recreation — Intercepting Round. Now, consider what occurs if she’s were given a capability that blasts an enemy that’s being broken by way of an best friend. That’s what you get in case you pick out Shadow Round, so be at liberty to forget about Wrathful Ruin.
Level 5: Spirit Haste vs. Projected Force
Spirit Haste is the simple selection right here. It’s essentially what’s going to purpose you to proc the opposite response talents from the Blademaster and Shieldbearer categories. Heck, you’ll even use it to spice up the initiative (flip time) of a Scythedancer so she will spoil each enemy at the map extra incessantly.
Level 10: Spirit Burst vs. Detonating Shot
Spirit Burst an AoE buff, which is sweet. Unfortunately, you’ll to find your teammates incessantly scattered round when doing Othercide‘s missions, apart from possibly Rescue/VIP ones. Detonating Shot, then again, may well be extra helpful in a pinch. It hits a three×three house and the mob on the heart of that house is broken two times.
Level 15: Spirit Round vs. Hail of Shards
If you need to only outright nuke bosses and harder hostiles, then Spirit Round is the best pick out right here. That 100% bonus to team-wide injury is not anything to scoff at. If different Daughters achieve boosts to their initiative, they may be able to even take their flip a few instances sooner than the buff expires.
Soulsinger magnificence: Memory/mod possible choices
As for the recollections or mods you to find in Othercide, I selected those that upload a flat quantity of harm. This is since the Soulsinger’s primary assault — Shot — fires three times. If you connect a majority of these mods, each and every shot is in fact boosted.
Examples of additive-damage recollections come with:
- Rush – +50 injury
- Defiance – +100 injury
As for the Soulsinger’s reinforce skills, mods that offer further initiative, protection, or injury are nice possible choices too:
- Loop – +200 armor; lasts 30 timeline initiative
- Epicenter – +600 armor; lasts 30 timeline initiative
- Retreat – +800 armor; lasts 30 timeline initiative
- Merge – +60% higher injury; lasts 30 timeline initiative
- Weight – goal acts 10 timeline initiative faster
- Treasure – goal acts 15 timeline initiative faster
Othercide is to be had on Steam. For additional information, take a look at our guides and contours hub.