The popular title closes April-June with losses of 176.4 million.
Last October, the developers of Roblox celebrated having surpassed 3 billion registered accounts. This figure has not stopped growing since then, but the latest financial report from the developer studio, Roblox Corporationreveals that the increase in players does not necessarily have to go hand in hand with profits, as the title has registered losses in the millions.
Roblox posts a net loss of $176.4 millionAccording to data provided by GamesIndustry, Roblox closed the April-June quarter with revenues reaching $176.4 million. 591.2 million dollars (up 30% from last year). However, the game also reports a net loss of 176.4 millionwhich represents a 26% decline compared to the numbers recorded in 2021.
Added to this is a 4% drop in bookings to $639.9 million. While all these figures are disheartening for Roblox Corporation, it takes heart from an increase in 21% in the average number of daily active users, which has already reached 52.2 million players. In addition, the first metrics for the month of July show an improvement in the title’s performance, with a 26% increase in both revenue and daily active users.
It is worth noting that Roblox has established itself as one of the most profitable mobile games so far in 2022, as the experience generates $3 million every day in the U.S. and on iPhone alone. In addition, Roblox Corporation is taking it upon itself to push the brand even further through. partnerships that include Xboxwith whom it has introduced a themed basketball court.
