Quantic Dream talks about Star Wars Eclipse and why they chose the saga for their next big project

Quantic Dream talks about Star Wars Eclipse and why they chose the saga for their next big project

The title does not yet have a release date, but it is estimated that it would take us some time to see the game.

The depth with which Quantic Dream treats its games is to be admired, but not much is known about its next big project. Star Wars Eclipse points to a somewhat distant release, but that doesn’t stop some people from the studio from giving us some details of what we can expect.

With Star Wars Eclipse we will certainly maintain the fundamental elements of a Quantic Dream gameGuillaume de Fondaumiere, CEO of Quantic Dream.Reveals Quantic Dream CEO Guillaume de Fondaumiere in an interview with IGN Japan that. will maintain the essence from the studio: “With Star Wars Eclipse we’re going to keep without a doubt the fundamental elements of a Quantic Dream game,” admits Fondaumiere, who also elaborates on these elements.

“A Very strong story, very strong charactersmultiple playable characters and, of course, giving players the possibility of changethrough their actions and decisions, how the story unfolds“. The executive confirms that this time they are betting a little more on action: “We said very clearly that we are making a action adventureso the action elements are also going to be very important”.

We met with Lucasfilm because it was Star Wars. We said yes immediately because it appealed to usGuillaume de Fondaumiere, Quantic Dream CEOQuantic Dream’s CEO explains how and why they chose Star Wars: “When we met with Lucasfilm, we met with them because it was Star Wars. When we had the opportunity to work on Star Wars we said yes immediately because it appealed to us. With Star Wars Eclipse we want to bring a completely new original story to the Star Wars universe,” says director Fondaumiere.

From 3DGames we also had the pleasure of speaking with Quantic Dream. Our colleague Toni Piedrabuena was personified in the offices where they told us some of their secrets. They explained why they shy away from the term cinematic adventures and also explained why they no longer make PlayStation exclusive games.

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