preserve the video game; this is the bet of the owners of THQ Nordic and Gearbox.

preserve the video game; this is the bet of the owners of THQ Nordic and Gearbox.

Embracer Games Archive has collected more than 50,000 video games, consoles and accessories in a single year.

For some time now, Embracer Group has become one of the industry’s main meeting centers, having under its umbrella more than a hundred studios in the sector, among them belonging to companies such as THQ Nordic and Gearbox, as well as 850 IPs of its own or with rights to their license. However, its managers want to go beyond the simple development of software and have launched Embracer Games Archive to fight for the preservation of the video game.

Embracer wants to open its funds to consultation and hold exhibitions all over the world.“For us video games are more than just games, they are culture. They are something created by great people with creative ideas. Through the creation of a large archive of software in physical format we want to preserve and pay tribute to this culture over a long period of time,” we can read on the project’s website.

And these are not words thrown in the air. Embracer Games Archive was launched a year ago, during which time those in charge have been able to gather 50,000 games, consoles and other accessories in Karlstad.Sweden, where the initiative is based.

By 2022, in addition to continuing to increase the collection, Embracer Games Archive hopes to create a database to catalog all the material, although its long-term ambitions are even greater. On the one hand, it seeks to strengthen ties with museums and institutions, as well as to provide support to researchers and journalists; and on the other hand, it wishes to hold exhibitions, with permanent and traveling exhibitions.

Goal: preserve the video game; here's the bet of THQ Nordic and Gearbox's owners

“Imagine a place where all the video games in physical format, consoles and accessories are stored in the same place,” says David Boström, CEO of Embracer Group. “And then think about how much that could mean for this culture and in terms of research. This journey has just begun and we are at an early stage,” continues the CEO in statements reported by Eurogamer, where he makes clear his intention to save most of the industry’s legacy.

There is still a lot of work ahead, and from their website they are already calling on all those interested in selling their collection to contact Embracer, firstly with the goal of English video games released in Europe, although, later on, they will also open their doors to the North American and Japanese markets.

Beyond this commitment to the preservation of the video game that we already told you about in 3DJuegos, Embracer Group continues its expansion in software development and a few weeks ago announced the purchase of Eidos Montreal and Crystal Dynamic to Square Enix.

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